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Cards

Accept card payments with 3D Secure authentication, automatic validation, and one-click payments for returning customers.

Overview

Card payments are automatically included in the drop-in when enabled in your session. The drop-in handles all card field rendering, validation, 3D Secure authentication, and payment processing automatically.

Key benefits

  • Card fields appear automatically in the drop-in when cards are enabled in your session configuration.
  • The drop-in handles all card setup, so you don't need card-specific code.
  • Card payments use the same onSuccess and onError callbacks as other payment methods for a unified integration.
  • Automatic field validation for card number, expiry date, and CVC.
  • 3D Secure authentication is handled automatically with native Android UI.
  • Returning customers can use one-click payments when their card is saved.
  • PCI DSS Level 1 compliant, with no card data stored on your server.

How it works

When a customer pays with a card:

  1. The customer taps "Card" in the payment options list. The card form appears.
  2. The customer enters their card number, expiry date, and CVC.
  3. The drop-in validates the card details in real time.
  4. The customer taps "Pay" and 3D Secure authentication begins (if required).
  5. The customer completes authentication in the native Android UI.
  6. The payment is processed through Unity.
  7. Your onSuccess callback fires.

Configuration

Card-specific settings are configured through methodConfig.global in the Drop-in configuration. The DropInCardConfig class is currently an empty marker and doesn't have its own properties.

Configuration properties

The following properties in DropInGlobalConfig apply to card payments:

Property Description
acceptedCardNetworks
List<CardNetworks>?
Which card brands to accept through card payments. Falls back to session configuration if not specified.

Possible values:
  • CardNetworks.VISA
  • CardNetworks.MASTERCARD
  • CardNetworks.AMERICAN_EXPRESS
  • CardNetworks.UNION_PAY
  • CardNetworks.DINERS
  • CardNetworks.JCB
  • CardNetworks.DISCOVER
allowedCardFundingSource
List<CardFundingSource>?
Which funding types to accept (Credit, Debit, Prepaid).

Possible values:
  • CardFundingSource.CREDIT
  • CardFundingSource.DEBIT
  • CardFundingSource.PREPAID
allowedIssuerCountryCodes
List<String>?
Allowed card issuer countries as ISO country codes (e.g., listOf("GB", "US", "FR")).
onGetConsent
(paymentMethod: PaymentMethod) -> Boolean
Controls whether to show consent checkbox for card payments. Use this to enable card-on-file functionality.

Complete example

This example shows a full card configuration using global settings:

methodConfig = DropInMethodConfig(
    // Global settings that apply to card payments
    global = DropInGlobalConfig(
        // Restrict to specific card networks
        acceptedCardNetworks = listOf(
            CardNetworks.VISA,
            CardNetworks.MASTERCARD,
            CardNetworks.AMERICAN_EXPRESS
        ),
        
        // Allow only credit and debit cards
        allowedCardFundingSource = listOf(
            CardFundingSource.CREDIT,
            CardFundingSource.DEBIT
        ),
        
        // Restrict to cards issued in specific countries
        allowedIssuerCountryCodes = listOf("GB", "US", "FR"),
        
        // Control consent checkbox for cards
        onGetConsent = { paymentMethod ->
            // Show consent checkbox for cards to save payment method
            paymentMethod == PaymentMethod.CARD
        }
    ),
    
    // Card config is currently an empty marker
    card = DropInCardConfig()
)

Card requirements

Card payments require the following to function correctly:

  • Android compatibility: Android 8.0 (API level 26) or higher.
  • HTTPS: Your backend endpoints must be served over HTTPS.
  • Unity Portal configuration: Cards must be enabled and configured in the Unity Portal.
  • Entry type: Cards support Ecom and Moto entry types.
  • 3D Secure: Your merchant account must be configured for 3D Secure authentication.

One-click payments require the shopper to have previously authorised your merchant account. Authorisations must be captured within the time window specified by your payment scheme (typically 7-30 days).

Implementation

Card payments work through the standard implementation, with no card-specific code needed:

import com.pxp.checkout.checkoutdropin.CheckoutDropIn
import com.pxp.checkout.checkoutdropin.types.CheckoutDropInConfig
import com.pxp.checkout.components.checkoutdropincomponent.CheckoutDropInComponent
import com.pxp.checkout.models.DropInTransactionData
import com.pxp.checkout.models.DropInTransactionIntentData
import com.pxp.checkout.models.Environment
import com.pxp.checkout.models.EntryType
import com.pxp.checkout.models.IntentType
import com.pxp.checkout.checkoutdropin.types.DropInSubmitResult
import com.pxp.checkout.exceptions.BaseSdkException
import androidx.compose.foundation.layout.fillMaxWidth
import androidx.compose.material.CircularProgressIndicator
import androidx.compose.runtime.*
import androidx.compose.ui.Modifier
import androidx.compose.ui.platform.LocalContext

@Composable
fun CheckoutScreen() {
    val context = LocalContext.current
    var sessionData by remember { mutableStateOf<SessionData?>(null) }
    var checkoutDropInComponent by remember { mutableStateOf<CheckoutDropInComponent?>(null) }
    var isLoading by remember { mutableStateOf(true) }
    
    // Fetch session from backend
    LaunchedEffect(Unit) {
        try {
            val response = apiClient.post("/api/create-session") {
                contentType(ContentType.Application.Json)
            }
            
            if (response.status.value == 200) {
                val result = response.body<SessionResponse>()
                if (result.success && result.data != null) {
                    sessionData = result.data
                } else {
                    Log.e("Checkout", "Failed to create session: ${result.error}")
                }
            }
        } catch (e: Exception) {
            Log.e("Checkout", "Error creating session", e)
        } finally {
            isLoading = false
        }
    }
    
    // Initialize Drop-in once session is loaded
    LaunchedEffect(sessionData) {
        sessionData?.let { session ->
            val checkoutDropIn = CheckoutDropIn.initialize(
                context = context,
                config = CheckoutDropInConfig(
                    environment = Environment.TEST,
                    session = session,
                    ownerType = "MerchantGroup",
                    ownerId = "MERCHANT-1",
                    transactionData = DropInTransactionData(
                        currency = "GBP",
                        amount = 99.99,
                        entryType = EntryType.Ecom,
                        intent = DropInTransactionIntentData(
                            card = IntentType.Authorisation
                        ),
                        merchant = "Demo Store",
                        merchantTransactionId = { UUID.randomUUID().toString() },
                        merchantTransactionDate = { Instant.now().toString() }
                    ),
                    onGetShopper = {
                        // Provide shopper ID for vaulting
                        Shopper(id = "shopper-123")
                    },
                    onSuccess = { result: DropInSubmitResult ->
                        Log.d("Checkout", "Card payment successful!")
                        Log.d("Checkout", "System transaction ID: ${result.systemTransactionId}")
                        Log.d("Checkout", "Payment method: ${result.paymentMethod}")
                        
                        // CRITICAL: Verify on backend
                        verifyPaymentOnBackend(result)
                    },
                    onError = { error: BaseSdkException ->
                        Log.e("Checkout", "Card payment failed", error)
                        Toast.makeText(
                            context,
                            "Payment failed: ${error.message}",
                            Toast.LENGTH_LONG
                        ).show()
                    }
                )
            )
            checkoutDropInComponent = checkoutDropIn.create()
        }
    }
    
    // Render Drop-in
    if (isLoading) {
        CircularProgressIndicator()
    } else {
        checkoutDropInComponent?.Content(modifier = Modifier.fillMaxWidth())
    }
}

Session configuration (backend)

Enable cards in your session request:

// BACKEND: Create a session with cards enabled
const sessionRequest = {
  merchant: "MERCHANT-1",
  site: "SITE-1",
  sessionTimeout: 120,
  merchantTransactionId: crypto.randomUUID(),
  transactionMethod: {
    intent: {
      card: "Authorisation"  // or "Purchase"
    }
  },
  amounts: {
    currencyCode: "GBP",
    transactionValue: 99.99
  },
  allowedFundingTypes: {
    cards: {
      // Card configuration from the Unity Portal will be used
      // You can optionally specify allowed card brands here
      allowedCardBrands: ["visa", "mastercard", "amex"]
    }
  },
  allowTransaction: true,
  serviceType: "CheckoutDropIn"
};

Payment flows

Drop-in supports two card payment flows, configured via the intent parameter:

Two-step payment: authorise now, capture later (within scheme-specific time windows).

import com.pxp.checkout.models.DropInTransactionData
import com.pxp.checkout.models.DropInTransactionIntentData
import com.pxp.checkout.models.EntryType
import com.pxp.checkout.models.IntentType

transactionData = DropInTransactionData(
    currency = "GBP",
    amount = 149.99,
    entryType = EntryType.Ecom,
    intent = DropInTransactionIntentData(
        card = IntentType.Authorisation  // Confirm Payment flow
    ),
    merchant = "Demo Store",
    merchantTransactionId = { UUID.randomUUID().toString() },
    merchantTransactionDate = { Instant.now().toString() }
)

Use this flow for:

  • Physical products (capture on shipment)
  • Inventory validation needed
  • Final amount may change (shipping, taxes)
  • Complex order workflows

Handling responses

Card callback data

When a card payment succeeds, your onSuccess callback receives the same standard result as other payment methods:

onSuccess = { result: DropInSubmitResult ->
    Log.d("Checkout", "Payment details:")
    Log.d("Checkout", "- System transaction ID: ${result.systemTransactionId}")
    Log.d("Checkout", "- Merchant transaction ID: ${result.merchantTransactionId}")
    Log.d("Checkout", "- Payment method: ${result.paymentMethod}") // "Card"
    
    // Note: Amount, currency, card details must be retrieved from backend
    // 3D Secure authentication data is handled internally
}

Error handling

Handle card-specific errors:

import com.pxp.checkout.exceptions.BaseSdkException

onError = { error: BaseSdkException ->
    Log.e("Checkout", "Error code: ${error.code}")
    Log.e("Checkout", "Error message: ${error.message}")
    
    // Handle specific error types
    when {
        error.message?.contains("declined", ignoreCase = true) == true -> {
            Toast.makeText(
                context,
                "Card declined. Please try a different card.",
                Toast.LENGTH_LONG
            ).show()
        }
        error.message?.contains("insufficient", ignoreCase = true) == true -> {
            Toast.makeText(
                context,
                "Insufficient funds. Please use a different card.",
                Toast.LENGTH_LONG
            ).show()
        }
        error.message?.contains("expired", ignoreCase = true) == true -> {
            Toast.makeText(
                context,
                "Card expired. Please use a different card.",
                Toast.LENGTH_LONG
            ).show()
        }
        error.message?.contains("invalid", ignoreCase = true) == true -> {
            Toast.makeText(
                context,
                "Invalid card details. Please check and try again.",
                Toast.LENGTH_LONG
            ).show()
        }
        error.message?.contains("3DS", ignoreCase = true) == true ||
        error.message?.contains("authentication", ignoreCase = true) == true -> {
            Toast.makeText(
                context,
                "Authentication failed. Please try again.",
                Toast.LENGTH_LONG
            ).show()
        }
        else -> {
            Toast.makeText(
                context,
                "Payment failed: ${error.message}",
                Toast.LENGTH_LONG
            ).show()
        }
    }
}

Common error scenarios

The following table describes common card error scenarios:

ScenarioHow to detectRecommended action
Card declinederror.message contains "declined"Suggest trying different card
Insufficient fundserror.message contains "insufficient"Suggest using different card or payment method
Card expirederror.message contains "expired"Request valid card details
Invalid carderror.message contains "invalid"Ask customer to check card details
3D Secure failederror.message contains "3DS" or "authentication"Suggest trying again or contacting bank
Network errorerror.message contains "network" or "timeout"Retry payment after brief delay

Card errors return descriptive messages rather than specific error code constants. Check the error.message property for error details. For production apps, implement robust error handling with retry logic and user-friendly messaging.

Backend verification

Always verify card payments on your backend to ensure payment success before fulfilling orders:

import com.pxp.checkout.checkoutdropin.types.DropInSubmitResult

onSuccess = { result: DropInSubmitResult ->
    // Send to backend for verification
    coroutineScope.launch {
        try {
            val response = apiClient.post("/api/verify-payment") {
                contentType(ContentType.Application.Json)
                setBody(mapOf(
                    "systemTransactionId" to result.systemTransactionId,
                    "merchantTransactionId" to result.merchantTransactionId
                ))
            }
            
            if (response.status.value == 200) {
                val verified = response.body<VerificationResponse>()
                if (verified.success) {
                    // Navigate to success screen
                    navController.navigate("success?orderId=${verified.orderId}")
                } else {
                    Toast.makeText(
                        context,
                        "Payment verification failed",
                        Toast.LENGTH_LONG
                    ).show()
                }
            }
        } catch (e: Exception) {
            Log.e("Checkout", "Verification error", e)
            Toast.makeText(
                context,
                "Failed to verify payment",
                Toast.LENGTH_LONG
            ).show()
        }
    }
}

Backend verification code

Use the following backend code to verify card transactions via the PXP API:

// BACKEND: Verify card payment
app.post('/api/verify-payment', async (req, res) => {
  const { systemTransactionId, merchantTransactionId } = req.body;
  
  try {
    // Query the PXP API to get transaction details
    const txnPath = `api/v1/transactions/${systemTransactionId}`;
    const { authHeader, requestId } = createAuthHeader(
      txnPath,
      '',
      process.env.PXP_TOKEN_ID,
      process.env.PXP_TOKEN_VALUE
    );
    
    const transaction = await fetch(
      `https://api-services.pxp.io/${txnPath}`,
      {
        headers: {
          'X-Client-Id': process.env.PXP_CLIENT_ID,
          'X-Request-Id': requestId,
          'Authorization': authHeader
        }
      }
    ).then(r => r.json());
    
    // Verify transaction state
    if (transaction.state !== 'Authorised' && transaction.state !== 'Captured') {
      return res.json({ success: false, error: 'Transaction not successful' });
    }
    
    // Verify merchant transaction ID matches
    if (transaction.merchantTransactionId !== merchantTransactionId) {
      return res.json({ success: false, error: 'Transaction ID mismatch' });
    }
    
    // Verify amount matches expected amount from your order records
    const order = await getOrderByMerchantTransactionId(merchantTransactionId);
    const txnAmount = transaction.amounts?.transactionValue || transaction.amount || 0;
    if (Math.abs(txnAmount - order.amount) > 0.01) {
      return res.json({ success: false, error: 'Amount mismatch' });
    }
    
    // Verify funding type is card
    const fundingType = transaction.fundingData?.fundingType || 
                       transaction.fundingType || 
                       'Unknown';
    if (fundingType !== 'Card') {
      return res.json({ success: false, error: 'Invalid funding type' });
    }
    
    // Fulfill order
    const orderId = await fulfillOrder(transaction);
    
    return res.json({ success: true, orderId });
    
  } catch (error) {
    console.error('Verification error:', error);
    return res.json({ success: false, error: 'Verification failed' });
  }
});

Advanced card flows

Card vaulting (one-click payment)

Card vaulting allows returning customers to pay with one click by saving their card. When enabled, customers who have previously saved a card can skip entering card details entirely.

How it works

  1. The customer pays with a card and agrees to save it.
  2. Unity vaults the card and returns a vault ID.
  3. On return visit, onGetShopper provides the shopper ID.
  4. Drop-in enables one-click card payment (no fields).
  5. The customer taps "Pay with saved card" and payment completes instantly.

Enable card vaulting

Implement onGetShopper to enable vaulting:

import com.pxp.checkout.checkoutdropin.CheckoutDropIn
import com.pxp.checkout.checkoutdropin.types.CheckoutDropInConfig
import com.pxp.checkout.components.checkoutdropincomponent.CheckoutDropInComponent
import com.pxp.checkout.models.DropInTransactionData
import com.pxp.checkout.models.DropInTransactionIntentData
import com.pxp.checkout.models.Environment
import com.pxp.checkout.models.EntryType
import com.pxp.checkout.models.IntentType
import com.pxp.checkout.checkoutdropin.types.DropInSubmitResult
import com.pxp.checkout.exceptions.BaseSdkException
import com.pxp.checkout.services.models.transaction.Shopper

@Composable
fun CheckoutScreen() {
    val context = LocalContext.current
    var sessionData by remember { mutableStateOf<SessionData?>(null) }
    var checkoutDropInComponent by remember { mutableStateOf<CheckoutDropInComponent?>(null) }
    
    // Fetch session from backend
    LaunchedEffect(Unit) {
        sessionData = fetchSessionFromBackend()
    }
    
    // Initialize Drop-in once session is loaded
    LaunchedEffect(sessionData) {
        sessionData?.let { session ->
            val checkoutDropIn = CheckoutDropIn.initialize(
                context = context,
                config = CheckoutDropInConfig(
                    environment = Environment.TEST,
                    session = session,
                    ownerType = "MerchantGroup",
                    ownerId = "MERCHANT-1",
                    transactionData = DropInTransactionData(
                        currency = "GBP",
                        amount = 99.99,
                        entryType = EntryType.Ecom,
                        intent = DropInTransactionIntentData(
                            card = IntentType.Purchase
                        ),
                        merchant = "Demo Store",
                        merchantTransactionId = { UUID.randomUUID().toString() },
                        merchantTransactionDate = { Instant.now().toString() }
                    ),
                    // REQUIRED: Provide shopper ID to enable card vaulting
                    onGetShopper = {
                        val user = getCurrentUser()
                        Shopper(id = user.shopperId) // e.g., Shopper(id = "shopper-123")
                    },
                    onSuccess = { result: DropInSubmitResult ->
                        verifyPaymentOnBackend(result)
                        navController.navigate("success")
                    },
                    onError = { error: BaseSdkException ->
                        Log.e("Checkout", "Card payment failed", error)
                        Toast.makeText(
                            context,
                            "Payment failed: ${error.message}",
                            Toast.LENGTH_LONG
                        ).show()
                    }
                )
            )
            checkoutDropInComponent = checkoutDropIn.create()
        }
    }
    
    // Render Drop-in
    checkoutDropInComponent?.Content(modifier = Modifier.fillMaxWidth())
}

When onGetShopper returns a shopper ID, the SDK automatically:

  • Fetches saved cards from the PXP API.
  • Enables one-click payment for vaulted cards.
  • Handles vault setup during the first payment.

Card vaulting configuration

Card vaulting is enabled by implementing onGetShopper and optionally controlling consent with methodConfig.global.onGetConsent:

CheckoutDropInConfig(
    // ... other config
    onGetShopper = {
        val user = getCurrentUser()
        Shopper(id = user.shopperId)  // Required for vaulting
    },
    methodConfig = DropInMethodConfig(
        global = DropInGlobalConfig(
            onGetConsent = { paymentMethod ->
                // Control consent checkbox for card vaulting
                paymentMethod == PaymentMethod.CARD
            }
        ),
        card = DropInCardConfig()  // Empty marker
    )
)

3D Secure authentication

3D Secure authentication is handled automatically by the drop-in. When a card requires 3D Secure, the drop-in:

  1. Detects that 3D Secure is required from the payment response.
  2. Launches the native Android 3D Secure UI.
  3. Guides the customer through authentication (OTP, biometric, etc.).
  4. Processes the authenticated payment.
  5. Fires your onSuccess callback on completion.

No additional code is required for 3D Secure authentication. The drop-in manages the entire flow automatically.

3D Secure UI is rendered using native Android components and adapts to the authentication method required by the card issuer (OTP, biometric, challenge questions, etc.). The UI is fully PCI DSS Level 1 compliant.

Recurring card payments

For subscriptions and recurring charges, use the IntentType.Authorisation flow with card vaulting enabled:

import com.pxp.checkout.models.DropInTransactionData
import com.pxp.checkout.models.DropInTransactionIntentData
import com.pxp.checkout.models.EntryType
import com.pxp.checkout.models.IntentType

transactionData = DropInTransactionData(
    currency = "GBP",
    amount = 9.99,
    entryType = EntryType.Ecom,
    intent = DropInTransactionIntentData(
        card = IntentType.Authorisation  // Use Authorisation for recurring
    ),
    merchant = "Demo Store",
    merchantTransactionId = { UUID.randomUUID().toString() },
    merchantTransactionDate = { Instant.now().toString() }
)

After the first payment, use the vaulted card token to process subsequent recurring payments via the PXP API without customer interaction.